NintendoAge http://nintendoage.com/forum/ -Sqooner Paper Mario Color Splash http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=159315 2016-03-13T14:42:11 -05.00 50 Cent 40 Paper Mario Color Splash http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=159315 2016-03-09T12:11:26 -05.00 50 Cent 40 Paper Mario Color Splash http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=159315 2016-03-09T00:18:52 -05.00 50 Cent 40 Paper Mario Color Splash http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=159315 2016-03-08T21:31:06 -05.00 50 Cent 40 Originally posted by: quest4nes
 
Originally posted by: yukfou

Mehhh looks like a bunch of chores to me. Why would I want to waste my time painting every single little thing in this game? I can see that getting old really fast. There hasn't been a good paper mario game since Paper Mario the Thousand Year Door, and that game is a true masterpiece. They have royally screwed over the series, first by taking out the battler system in super paper mario, and then restricting you were stickers that you have to find to use as weapons in battle, (not to mention there's a part in the game where you can easily get stuck, and even the guides online aren't very helpful). Now you've got this new one, where the battle mechanics look similar to sticker star. Just go back to the formula you had in Paper Mario the Thousand Year Door.

When I was playing sticker star, I was like why am I doing these unnecessary batltes? Its just wasting my stickers. They dont give you enough. You have to plan
  Yea, and that was extremely annoying. It just felt like a huge chore to have to do that. Not that fun. I absolutely love the badges in PMTTYD. That, and the option to choose what you upgrade every time you leveled up, and then there were the star powers, and various items, and partners who each had unique moves. Very fun game, and the story was great, there was lots to explore, you had a cool tournament with a ranking system where you had to work your way up seedwise. I could go on and on about that masterpiece. I need to play the one on the N64 because I've heard that one is close in style to PMTTYD.

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Paper Mario Color Splash http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=159315 2016-03-08T21:17:06 -05.00 50 Cent 40 Originally posted by: yukfou

Mehhh looks like a bunch of chores to me. Why would I want to waste my time painting every single little thing in this game? I can see that getting old really fast. There hasn't been a good paper mario game since Paper Mario the Thousand Year Door, and that game is a true masterpiece. They have royally screwed over the series, first by taking out the battler system in super paper mario, and then restricting you were stickers that you have to find to use as weapons in battle, (not to mention there's a part in the game where you can easily get stuck, and even the guides online aren't very helpful). Now you've got this new one, where the battle mechanics look similar to sticker star. Just go back to the formula you had in Paper Mario the Thousand Year Door.
When I was playing sticker star, I was like why am I doing these unnecessary batltes? Its just wasting my stickers. They dont give you enough. You have to plan
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Paper Mario Color Splash http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=159315 2016-03-08T21:11:32 -05.00 50 Cent 40 Paper Mario Color Splash http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=159315 2016-03-08T17:00:20 -05.00 50 Cent 40 Originally posted by: arch_8ngel
 
Originally posted by: MuNKeY

I cannot help but be reminded back when Zelda Windwaker, Metroid Prime, and Mario Sunshine were announced for Gamecube, all hell broke loose about Zelda and Metroid (can't recall if Sunshine got slack or not) but once they came out everything changed again and see mention how good/great they are/were.

Even though I am against the ideal of that Metroid Federation Force, this isn't anything new with Nintendo doing something odd sometimes it works, sometimes it doesn't (e.g. Animal Crossing on Wii being the NDS Wild World on the big screen with a "town" added) plus nothing more one can do but to accept what they are doing and just don't buy it if you don't want it. Don't get me wrong I did watch the second video and it hit some good points.
Since I hate watching video reviews... could you give us the quick-summary of their points/complaints?

 
Pretty much a "Imma gunna hold my breath till I get what I want even if it won't help" video. 

My agreement points was how Nintendo isn't what it once was, and puppets are still creepy, and finally how I wish Zelda WiiU would come on out already.
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Paper Mario Color Splash http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=159315 2016-03-08T16:25:38 -05.00 50 Cent 40 Originally posted by: arch_8ngel
 
Originally posted by: TDIRunner
 
Originally posted by: arch_8ngel
 
Originally posted by: TDIRunner

At least I can say that my first play through for PM and TTYD were within a month of each other. So while I still played PM first, I can say that nostalgia has nothing to do with my preference for PM over TTYD. My opinion has been based on which installment has given me more enjoyment as far as overall gameplay goes.

That kind of makes me think you might have just been slightly burnt out on the concept while you were working your way through TTYD
 

I figured you might say that.

There are obviously dozens of variables that could play into which game you think is better.  While I can easily see why someone would say that TTYD is better than PM, I cannot understand even a little how one would consider the first one to be "half assed."  I know it's all just opinion, but we couldn't be further appart on this one. 
Well, I'm not the one that used the term "half-assed".  

I just think they left a lot of eventual features out that they weren't technically restricted from implementing, and somehow that dragged the sum-total of the game down in a way that if you'd played TTYD first, the whole game felt like a lesser version of what was to come.

 

Sorry, I didn't check to see who used it (athought it seems you at least agree with it).  To me "half-assed" implies that they wanted to implement the features but didn't in order to get the game realeased sooner or cheaper, and I don't feel that is what happened.  I believe most of those features were added to TTYD in a way of saying, "how can we improve, or what can we do different?" ]]>
Paper Mario Color Splash http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=159315 2016-03-08T16:22:09 -05.00 50 Cent 40 Originally posted by: TDIRunner
 
Originally posted by: arch_8ngel
 
Originally posted by: TDIRunner

At least I can say that my first play through for PM and TTYD were within a month of each other. So while I still played PM first, I can say that nostalgia has nothing to do with my preference for PM over TTYD. My opinion has been based on which installment has given me more enjoyment as far as overall gameplay goes.

That kind of makes me think you might have just been slightly burnt out on the concept while you were working your way through TTYD
 

I figured you might say that.

There are obviously dozens of variables that could play into which game you think is better.  While I can easily see why someone would say that TTYD is better than PM, I cannot understand even a little how one would consider the first one to be "half assed."  I know it's all just opinion, but we couldn't be further appart on this one.  Well, I'm not the one that used the term "half-assed".  

I just think they left a lot of eventual features out that they weren't technically restricted from implementing, and somehow that dragged the sum-total of the game down in a way that if you'd played TTYD first, the whole game felt like a lesser version of what was to come.

  ]]>
Paper Mario Color Splash http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=159315 2016-03-08T16:17:43 -05.00 50 Cent 40 Originally posted by: arch_8ngel
 
Originally posted by: TDIRunner

At least I can say that my first play through for PM and TTYD were within a month of each other. So while I still played PM first, I can say that nostalgia has nothing to do with my preference for PM over TTYD. My opinion has been based on which installment has given me more enjoyment as far as overall gameplay goes.

That kind of makes me think you might have just been slightly burnt out on the concept while you were working your way through TTYD
 
I figured you might say that.

There are obviously dozens of variables that could play into which game you think is better.  While I can easily see why someone would say that TTYD is better than PM, I cannot understand even a little how one would consider the first one to be "half assed."  I know it's all just opinion, but we couldn't be further appart on this one.  ]]>