NintendoAge http://nintendoage.com/forum/ -Sqooner [Homebrew] Super Bat Puncher Demo released http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=51282 2019-03-12T03:05:27 -05.00 miau 223 Originally posted by: miau

What do you mean? You could always finish the second level. The same ROM has also been linked on our website since 2011.
Any help on this would be much appreciated. 

http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=186319
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[Homebrew] Super Bat Puncher Demo released http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=51282 2019-02-27T17:02:42 -05.00 miau 223 [Homebrew] Super Bat Puncher Demo released http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=51282 2019-02-27T07:23:31 -05.00 miau 223 Originally posted by: miau

What do you mean? You could always finish the second level. The same ROM has also been linked on our website since 2011.

I'll edit my comment then. For some reason it felt like there was more than the cart, but I hadn't played mine in sometime. My b. ]]>
[Homebrew] Super Bat Puncher Demo released http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=51282 2019-02-27T01:03:07 -05.00 miau 223 [Homebrew] Super Bat Puncher Demo released http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=51282 2019-02-27T00:55:46 -05.00 miau 223 [Homebrew] Super Bat Puncher Demo released http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=51282 2019-02-18T11:14:02 -05.00 miau 223 I pointed out on another thread that I saw an updated version of the game on his website. The cart only went up to the second level and was incomplete. The demo on the site now goes through that level, a lot more complete than what was put on the cart all those years ago.

I'm hoping that their experiences and current projects will help bring this one to completion.

EDIT: I was wrong, but I hope people played it again to double check, Purple Gannon style. ]]>
[Homebrew] Super Bat Puncher Demo released http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=51282 2019-02-15T09:10:40 -05.00 miau 223 [Homebrew] Super Bat Puncher Demo released http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=51282 2016-05-27T16:33:05 -05.00 miau 223 Originally posted by: arch_8ngel
 
Originally posted by: toshi5o3

Some of the first NES co-ops that I played with my fiancé on one of our early dates was actually SBP. She was absolutely thrilled to be able to take a dump on her enemies. She also thought the game was a standard release that she missed/overlooked from childhood. "Nope." I said. "It's a homebrew hon." She said "A homebrew?" - I sighed with a smile as I began to acquaint her with the amazing homebrew community that we have.  
The co-op play in SBP is one of the big selling points that I don't feel like any other homebrew has captured yet.

It really is a great shared experience.

 
It's definitely a great shared experience and I'm always on the hunt for awesome co-ops to play.   
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[Homebrew] Super Bat Puncher Demo released http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=51282 2016-05-27T10:16:57 -05.00 miau 223 Originally posted by: Pheidian

Well yeah, jokes aside: What I ment that the demo is so great that it deserves a complete version with kick ass box and manual and physical game cart. And I believe if you can make a CIB with around 50 bucks (give or take 10 bucks) - I would gladly pay $100-150 for a well made CIB. I think there were some handshake agreements, surrounding cart production of the existing demo, that limited the number of copies that were made (or would be made).

Though that might only apply to the expanded demo that is on the current 25 cartridges, rather than the "normal" demo that had the free ROM release.
(expanded demo has a jetpack you can unlock and some kind of wonky extra level -- fun content, but not as polished as the current main demo game)

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[Homebrew] Super Bat Puncher Demo released http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=51282 2016-05-27T06:00:19 -05.00 miau 223 SBP really deserves a full retail release. It's both the most entertaining as well as technically impressive homebrew on the NES.
The game has an incrediibly flow, with weight behind the controls that makes the momentum feel very intuitive.
I would happily support at Patreon campaign that goes towards the creatiion of this game.
The world needs Super Bat Puncher.

I can only imagine how well SBP would have fared if it had came out back in the NES's hay days? ]]>