NintendoAge http://nintendoage.com/forum/ -Sqooner SNES Central Unreleased/Prototype Updates http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=25639 2010-11-03T05:06:31 -05.00 snescentral 31
That being said, I hope that a redump of the chips might prove that the corruption was due to a bad dump.  Cross our fingers?
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SNES Central Unreleased/Prototype Updates http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=25639 2010-11-02T16:08:20 -05.00 snescentral 31 SNES Central Unreleased/Prototype Updates http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=25639 2010-11-02T06:26:53 -05.00 snescentral 31
That being said, if this is dumped properly, I fully expect it to not be identical to final, as the checksum in the header is different.
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SNES Central Unreleased/Prototype Updates http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=25639 2010-11-02T01:20:05 -05.00 snescentral 31
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SNES Central Unreleased/Prototype Updates http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=25639 2010-11-01T16:58:19 -05.00 snescentral 31 Originally posted by: DreamTR

The dips should be in the wrong positions....games on that board won't play otherwise without them being in the correct position...but that's a pretty sweet find
Any idea what the correct settings are?  Do you know of any online reference site that would show possible dip settings?  I would really like to get this thing up and running if at all possible.

Here's a pic of the pcb (ignore the crude sticker work please):


Evan, you can feel free to add this to the article.  Sorry it took so long, things have been pretty crazy around here.

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SNES Central Unreleased/Prototype Updates http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=25639 2010-11-01T12:30:14 -05.00 snescentral 31 SNES Central Unreleased/Prototype Updates http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=25639 2010-11-01T08:08:41 -05.00 snescentral 31 Originally posted by: badinsults

Some other people have had a look, and unfortunately it might only be a corrupt version of the Competition Cart.

I'll re-dump ROM #6 and see if it was just a bad dump.  There are a bunch of dips on the actual board, so it's possible that the board wouldn't play on real hardware due to the dips being in the wrong positions (I'm hoping, I really don't know).

A proto of the comp cart would rule, I really hope this wasn't lost to bit rot...
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SNES Central Unreleased/Prototype Updates http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=25639 2010-11-01T04:33:48 -05.00 snescentral 31 ]]> SNES Central Unreleased/Prototype Updates http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=25639 2010-10-31T19:26:23 -05.00 snescentral 31 ]]> SNES Central Unreleased/Prototype Updates http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=25639 2010-10-31T07:39:50 -05.00 snescentral 31
http://www.snescentral.com/article.php?id=1000


Unfortunately, it is in a non-working state.  Hopefully by releasing this, someone can extract relevant data from it.
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