NintendoAge http://nintendoage.com/forum/ -Sqooner The difference between the Powerpak and the Everdrive http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=130417 2015-12-10T12:11:50 -05.00 MrWunderful 15
Also, several people have said that you don't need to hit reset for game saves on the N8. This is true UNLESS you are playing FDS games in which you must still hit reset to keep your game save before you turn the NES off. ]]>
The difference between the Powerpak and the Everdrive http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=130417 2015-12-10T09:36:20 -05.00 MrWunderful 15 Originally posted by: MrWunderful
 
Originally posted by: KHAN Games

Well, first off, they definitely aren't emulator carts.

Honestly, the threads you posted should be all you're concerned about. As long as the games work that you want to play, it doesn't really matter how they work, right?

There are no benefits between SD vs CF, other than SD cards are much easier to find at typical retail stores.

Emulator = not playing on real hardware.
Flash carts = playing on real hardware.


Thats what I meant, "flash carts"

Ok.  It seems they are more or less similar.  Maybe I will wait to hear more about this other powerpak, although I cannot imagine it will be out anytime in the near future due to the HDMI NES.

No. You were right before. It's a cartridge emulator. Commercial devkits have called their reprogram able carts "cartridge emulators" for a long time. The Bung stuff, for example. The V64 has an "emulation adapter" that allows the CIC and EEPROM of an attached game to pass through while they simulate the MaskROM. The V64jr calls itself a "cartridge emulator" right on the label. ]]>
The difference between the Powerpak and the Everdrive http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=130417 2014-07-17T08:47:29 -05.00 MrWunderful 15
EDIT: Oh, and to chime in. I have a powerpak and it works great for the NES. Never really had any issues with it aside from minor ones (it was really goofy trying to alphabetize originally, I eventually had to clear the card and alphabetize it by hand. It seemed like any further switching of ROMs would completely throw it off.

My SNES Powerpak drives me nuts though. It doesn't start up about half of the time (might be dirty) and I would say 50-60% of the games I try to load don't work for one reason or another. Not sure if I just found a really bad place for ROMs, but I honestly thought more would work since I had the DSP1 chip installed and didn't really mind the incompatablity list. Oh, and I still can't get it to save properly. It might be because I got the SNES one early on and it's had some fixes that aren't installed, but I'm not the kind of guy that has free time to play with these files all day. ]]>
The difference between the Powerpak and the Everdrive http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=130417 2014-07-16T23:51:14 -05.00 MrWunderful 15 The difference between the Powerpak and the Everdrive http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=130417 2014-07-16T23:31:11 -05.00 MrWunderful 15 Originally posted by: NESHomebrew

Originally posted by: Gundam_Pilot_

Is there mapper support yet that will cover all games to work on the powerpak? Also is there some kind of list that says which games will not work on the powerpak? And lastly what improvements did version 1.34 have over 1.20? Did it make more games playable? Or did it just improve FDS and NSF support?


There is a huge thread somewhere with all the compatibilities/incompatibilites and all the different mappers available for the powerpak.
http://www.nintendoage.com/forum/messageview.cfm?catid=31&threadid=28507


As far as I know all licenced USA games can be played one way or another with official mappers or by using thefox's save state mappers. I've tested all USA games myself,  I had some issues with 1 or 2 Koei games and a handful of unlicenced games, mostly AVE.

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The difference between the Powerpak and the Everdrive http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=130417 2014-07-16T22:51:00 -05.00 MrWunderful 15 Originally posted by: Gundam_Pilot_

Is there mapper support yet that will cover all games to work on the powerpak? Also is there some kind of list that says which games will not work on the powerpak? And lastly what improvements did version 1.34 have over 1.20? Did it make more games playable? Or did it just improve FDS and NSF support?

There is a huge thread somewhere with all the compatibilities/incompatibilites and all the different mappers available for the powerpak. ]]>
The difference between the Powerpak and the Everdrive http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=130417 2014-07-16T15:41:01 -05.00 MrWunderful 15 The difference between the Powerpak and the Everdrive http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=130417 2014-07-16T11:33:48 -05.00 MrWunderful 15 The difference between the Powerpak and the Everdrive http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=130417 2014-07-07T13:01:30 -05.00 MrWunderful 15 Originally posted by: KHAN Games

Well, first off, they definitely aren't emulator carts.

Honestly, the threads you posted should be all you're concerned about. As long as the games work that you want to play, it doesn't really matter how they work, right?

There are no benefits between SD vs CF, other than SD cards are much easier to find at typical retail stores.

Emulator = not playing on real hardware.
Flash carts = playing on real hardware.

Thats what I meant, "flash carts"

Ok.  It seems they are more or less similar.  Maybe I will wait to hear more about this other powerpak, although I cannot imagine it will be out anytime in the near future due to the HDMI NES.
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The difference between the Powerpak and the Everdrive http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=130417 2014-07-07T10:50:06 -05.00 MrWunderful 15
I cannot speak for the PowerPak as I have not tried it. But if you find that it will work for you, go for it. I feel bad for having bought an Everdrive, I feel less cool every time I start up my NES. ]]>