NintendoAge http://nintendoage.com/forum/ -Sqooner Marks Of Developers That Finish Homebrews http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=188870 2019-10-13T23:48:43 -05.00 LambBrainz 30
You have to be really passionate about your projects.

Know your limitations and when you get stuck, ask for help.

You have to be super determined.

The game will not finish itself, so you have to be the one who makes it happen. Again asking for help from others really helps. ]]>
Marks Of Developers That Finish Homebrews http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=188870 2019-10-10T22:06:05 -05.00 LambBrainz 30 Marks Of Developers That Finish Homebrews http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=188870 2019-10-10T21:18:48 -05.00 LambBrainz 30 Im going through the ways you guys "categorized" people and I'm quite a mixed bag of all of these lol.

Reading this kind of things is always a good reminder for oneself if you ever feel like you're losing your direction somewhere down the road, I often start forgetting the whole reason why i jumped into developing a game and
start wearing myself out just aiming for the end result even though that's hardly the reason i jumped in to begin with.
The whole start was for the fun and learning of it, just to see how hard it is? what does it take? can I do it? would I do it? Those are the kind of questions I personally started from, and while obviously the end goal of finishing a game is the ultimate goal, it wasn't the ultimate reason to begin.

Personally, I'm working on something that could be classified as a "large" game as my first project and the statement of "start out small" has never been more true in my life. xD ]]>
Marks Of Developers That Finish Homebrews http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=188870 2019-10-10T16:40:34 -05.00 LambBrainz 30
If I could give an advice it would be to stop wondering on what is needed to achieve your goal, but just take your pleasure at progressing toward it. But seriously, each one is way, don't forget to have fun   ]]>
Marks Of Developers That Finish Homebrews http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=188870 2019-10-10T16:37:54 -05.00 LambBrainz 30 Originally posted by: Gauauu

Also...it's perfectly ok to be someone who shows up, has some fun learning, and never releases anything much. Everyone treats their hobbies differently, and finishing a game doesn't make someone instrinsically better than someone who doesn't. Just do what you want to do.
That is very very true. I love this answer. Learning the ins and outs of how old NES games worked can simply be fun and will build a level of appreciation for these old games that would otherwise be taken for granted not knowing how difficult they were to produce in their time. I think this is why those "Retro Games Mechanics" and "Gamehut" type channels on youtube are so popular. People just like learning about things they are passionate about. And coding a sprite on screen or making an avatar scoll with user input might be more than a person cares to make, but could have had a blast even just getting that task to work successfully. 
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Marks Of Developers That Finish Homebrews http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=188870 2019-10-10T15:47:42 -05.00 LambBrainz 30 Marks Of Developers That Finish Homebrews http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=188870 2019-10-10T15:46:36 -05.00 LambBrainz 30 Originally posted by: LambBrainz

Thanks for the response, Gauauu. I've heard several people mention the NesDev compo. Is there a link or forum thread with some more deets on that? I'd love to do something small and try my hand at it.
Here's the website devoted to it, but it hasn't been updated for this year. There's also subforums on nesdev about it. This year hasn't seen much action yet, but I bet people will show up.  Short version -- you make a small game using one of a few set mappers, submit it at the end of January. People play them, rank them, and a few folks get a prize. Everyone that submits something halfway-decent theoretically gets a cartridge of all the entries.

 
Originally posted by: GradualGames

If you're someone who likes to grit their teeth and wrestle with a sisyphean task for years rolling a boulder up a mountain and that sounds like good fun to you, you will finish homebrews. If you're someone who gets easily excited and also easily bored, you are very unlikely to finish any homebrews. You basically have to be a soldier. This is true of any big game project actually. Or any big project period. Be wary of that super excited "new thing" feeling that you get when getting into any new hobby---that will not be enough to sustain you.
This is very true. Expect a large game to take years. You'll get bored and see shiny distractions. Do you have the persistence to finish? Only time will tell... ]]>
Marks Of Developers That Finish Homebrews http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=188870 2019-10-09T15:27:07 -05.00 LambBrainz 30 Marks Of Developers That Finish Homebrews http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=188870 2019-10-09T15:18:20 -05.00 LambBrainz 30   ]]> Marks Of Developers That Finish Homebrews http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=188870 2019-10-09T14:34:25 -05.00 LambBrainz 30