NintendoAge http://nintendoage.com/forum/ -Sqooner Language Codes http://nintendoage.com/forum/messageview.cfm?catid=4&threadid=50 2006-10-07T11:20:44 -05.00 Dain 10 Originally posted by: Dain

There's just something about getting packages from other countries, and trying in some cases to communicate between languages that keeps my collecting them.
-Dain

I fully agree with you, I also enjoy getting accessories from different countries around the globe


I'm not sure if I'm the best person for these backlabel codes, though. I don't collect much PAL, I just pick them up occasionally in lots and usually just trade or sell them again (after scanning them first, though
). I never scanned the backlabels, but I'm going to start doing that, since it's obviously going to be important for differentiating between these regional backlabel variants. I think jajaja would be a good person to talk to about the backlabels, as he seems to have a huge PAL collection from all the different regions. ]]>
Language Codes http://nintendoage.com/forum/messageview.cfm?catid=4&threadid=50 2006-10-07T09:47:24 -05.00 Dain 10
Going for CIB collection, and then I will go after variants. Of course I have some variants now, but I dont actively seek them. ]]>
Language Codes http://nintendoage.com/forum/messageview.cfm?catid=4&threadid=50 2006-10-06T22:42:39 -05.00 Dain 10 ]]> Language Codes http://nintendoage.com/forum/messageview.cfm?catid=4&threadid=50 2006-10-06T14:13:44 -05.00 Dain 10

-Dain ]]>
Language Codes http://nintendoage.com/forum/messageview.cfm?catid=4&threadid=50 2006-10-06T14:10:23 -05.00 Dain 10 Language Codes http://nintendoage.com/forum/messageview.cfm?catid=4&threadid=50 2006-10-06T10:05:44 -05.00 Dain 10

We're a bit lucky here because we have a few diehard PAL collectors, myself included (I live in the US though). NGD thinks I'm nuts for collecting PAL games, but I find that it's more fullfilling to me than NTSC games (I also collect those as well). There's just something about getting packages from other countries, and trying in some cases to communicate between languages that keeps my collecting them.

I currently own over 500 PAL games from different regions, but there's a few 1000 to go


-Dain ]]>
Language Codes http://nintendoage.com/forum/messageview.cfm?catid=4&threadid=50 2006-10-06T09:40:13 -05.00 Dain 10 Originally posted by: Captain_Nintendo
Edit:

AFAIK= as far as I know
Thanks
That's been driving me nuts for awhile now. hehe ]]>
Language Codes http://nintendoage.com/forum/messageview.cfm?catid=4&threadid=50 2006-10-06T09:27:02 -05.00 Dain 10
Sorry I wont be any help in this area either.



Edit:


AFAIK= as far as I know ]]>
Language Codes http://nintendoage.com/forum/messageview.cfm?catid=4&threadid=50 2006-10-06T09:02:19 -05.00 Dain 10

Also, what does AFAIK mean? I see it all over the place. Only thing I can think up of is Also For Additional Information Knowledge. lol ]]>
Language Codes http://nintendoage.com/forum/messageview.cfm?catid=4&threadid=50 2006-10-06T04:19:15 -05.00 Dain 10
Back Label Language Codes

I'm assembling a new setting for each game (Language Code), which will initially be used to show each back cart scan based on language code (for licensed games). This will streamline having to scan all back labels; however, we will still document back label variations as usual, simply stating the image iteself is stock for the primary game.

For example, if a game was released in France, the back label language code might be 1 of three codes:

FRA (French only)
FAH (France and Holland)
FAH-1 (France and Holland -1)

In that order, there might be games that have releases of all 3 region codes. What I propose is to use FRA (if it exists for that game), and then add FAH, and FAH-1 as variations to the game. This is how we'd do it inside a single region.

For games where the language code is from two or more different major regions (ie., DAS and SCN), we would list these as separate releases, AND list them as variations within the host region (EEC).

For example:

NES-SE-EEC

The EEC code is ambiguous, and as such, it can represent multiple European language markets, such as SCN, DAS, etc...

For NES-SE-EEC, we could choose a default market where it was originally released, such as DAS, and use that as the default for that game. Then, add a copy of NES-SE-EEC with the SCN language code. For all PAL A/B games, you might have multiple listings for the same code, except we'll add the language code to the search results, as in:

NES-SE-EEC (DAS)
NES-SE-EEC (SCN)

...or perhaps we can make this a setting. The other way to approach it is to have the language codes be a variation of the EEC version, and then allow people to show games with language code variations as separate search result items. I'm really open to thoughts on this.

Before I get started, I need to know what all the language codes are, grouped by locigal region:

NTSC:

CAN
NES-US/CAN
NES-US/CAN-1

PAL A:

EAI
EAI-1

PAL B:

SCN
FRG
DAS
FRA
HOL
FAH
FAH-1

Pal Other:

ASI
HKG
KOR


As you can see, there really aren't that many AFAIK. Do you know of any others?

-Dain ]]>