NintendoAge http://nintendoage.com/forum/ -Sqooner Looking for advice on running game tournaments http://nintendoage.com/forum/messageview.cfm?catid=8&threadid=77114 2012-07-01T13:51:24 -05.00 Xexyz 11 Looking for advice on running game tournaments http://nintendoage.com/forum/messageview.cfm?catid=8&threadid=77114 2012-07-01T13:21:02 -05.00 Xexyz 11 Looking for advice on running game tournaments http://nintendoage.com/forum/messageview.cfm?catid=8&threadid=77114 2012-06-30T16:12:31 -05.00 Xexyz 11
And yes I would keep drinks and snacks separate charges. But if you do sell them you'll have to check local health food laws. They have regulations on if they are shelf stable how they are to be stored, etc. and also if tax is applicable. Here in NV the tax law states that food is not to be taxed unless it is meant for immediate consumption. this gets skewed. such as a bottle of water at the store is tax free but the same bottle of water from McDonald's is taxable. it's weird. And if you have a vending machine you may need to health department out once a year to make sure that the food is being kept at an appropriate temp, and is clean, etc. ]]>
Looking for advice on running game tournaments http://nintendoage.com/forum/messageview.cfm?catid=8&threadid=77114 2012-06-30T15:57:15 -05.00 Xexyz 11
Also your breakdown of prize dispersion is probably more realistic. Luckily the tournaments aren't the main source of revenue so I should treat it as such and use it mainly to get people in the store and get my name out to people who want to buy from the store since that is where the real money is for me. I was initially thinking $10, but $5 certainly is more palatable however I could do $10 if I included some drinks and other things, but might be better to keep that separate.

You have given me a lot to think about and that's why I came here. Thanks again. ]]>
Looking for advice on running game tournaments http://nintendoage.com/forum/messageview.cfm?catid=8&threadid=77114 2012-06-30T15:45:43 -05.00 Xexyz 11 Looking for advice on running game tournaments http://nintendoage.com/forum/messageview.cfm?catid=8&threadid=77114 2012-06-30T15:23:05 -05.00 Xexyz 11
Basically I have to see how much an average tourny will draw first by doing normal prizes then from there adjust accordingly. If you have any suggestions though i'm obviously all ears because nothing is written in stone for me which is why i'm here asking for advice from other retro people like yourself. Thanks for responding. ]]>
Looking for advice on running game tournaments http://nintendoage.com/forum/messageview.cfm?catid=8&threadid=77114 2012-06-30T14:51:47 -05.00 Xexyz 11 Looking for advice on running game tournaments http://nintendoage.com/forum/messageview.cfm?catid=8&threadid=77114 2012-06-23T15:10:30 -05.00 Xexyz 11
JKeefe56: I had someone else say something similar to what you said and I think it's a great idea that I didn't think of till I asked around. You however brought a new idea to it though by announcing at a weekly tournament, but it would have to be a regular that wins and not a random walk in customer for that to work. I could use it as a way to get more people to come though so you never know. "We'll be announcing the winners at the tournament so come on by and see if you won and maybe play in 1 or 2 of them." Have to work on that pitch, haha! It could work though. Thanks for the idea. ]]>
Looking for advice on running game tournaments http://nintendoage.com/forum/messageview.cfm?catid=8&threadid=77114 2012-06-22T21:37:05 -05.00 Xexyz 11 Looking for advice on running game tournaments http://nintendoage.com/forum/messageview.cfm?catid=8&threadid=77114 2012-06-22T21:00:51 -05.00 Xexyz 11