NintendoAge http://nintendoage.com/forum/ -Sqooner NintendoAge 2016 Weekly Contests Presents: Adventure Island 2 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=163090 2016-06-14T17:13:16 -05.00 bimmy_lee 287 Originally posted by: Bea_Iank

And I couldn't be bothered to keep killing myself to rack on points on the few stages that I knew were the bonus area was.
Game feels just too long, so I went to beat it dying the least amount of times. What about when you were at 8 or 9 lives and you knew a wasted 1UP was approaching?  That was a cornerstone strategy for me; trying to figure out the most effective levels to suicide on. 

Plus suiciding on bosses was a good way to pick up extra levels that were skipped


Oh, and maybe someone else can verify this, but my current theory for the egg wheel is that the 2,000 or a 1UP is in a set spot until you hit it.  Then it resets and the cycle continues.  I'm also fairly certain 200 indicates you are closer to that egg than 100 is.  Not sure about 50 as I didn't appear to get any that run.

I only had half a game's sample size to work that theory, but it seemed pretty sound.  Or at least I never ended up going around the horn and disproving it.

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NintendoAge 2016 Weekly Contests Presents: Adventure Island 2 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=163090 2016-06-13T14:05:10 -05.00 bimmy_lee 287 Game feels just too long, so I went to beat it dying the least amount of times. ]]> NintendoAge 2016 Weekly Contests Presents: Adventure Island 2 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=163090 2016-06-13T14:00:24 -05.00 bimmy_lee 287
Started playing Dragon Warrior III and had way more fun. ]]>
NintendoAge 2016 Weekly Contests Presents: Adventure Island 2 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=163090 2016-06-13T13:48:12 -05.00 bimmy_lee 287 NintendoAge 2016 Weekly Contests Presents: Adventure Island 2 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=163090 2016-06-13T13:29:23 -05.00 bimmy_lee 287  
After my last update I still was almost sure that some users will post scores over 450'000.  ]]>
NintendoAge 2016 Weekly Contests Presents: Adventure Island 2 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=163090 2016-06-13T13:19:36 -05.00 bimmy_lee 287 Originally posted by: ToxieRules

What an odd week for scores....................

Seppatoni and SuperJimtendo the top two and skinny at 9th place. That's not something you see every day! ]]>
NintendoAge 2016 Weekly Contests Presents: Adventure Island 2 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=163090 2016-06-13T13:14:18 -05.00 bimmy_lee 287 NintendoAge 2016 Weekly Contests Presents: Adventure Island 2 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=163090 2016-06-13T13:10:06 -05.00 bimmy_lee 287 Originally posted by: mbd39
 
Originally posted by: bertsampson

Scoreboard update...

If I missed anybody, let me know.
You have Krunch's and Brock's scores reversed.

 
Well sheet...all fixed up!  I may need my batteries checked.  

Thanks again
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NintendoAge 2016 Weekly Contests Presents: Adventure Island 2 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=163090 2016-06-13T12:29:26 -05.00 bimmy_lee 287 NintendoAge 2016 Weekly Contests Presents: Adventure Island 2 http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=163090 2016-06-13T12:27:33 -05.00 bimmy_lee 287 Originally posted by: bertsampson

Scoreboard update...

If I missed anybody, let me know. You have Krunch's and Brock's scores reversed.

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