NintendoAge http://nintendoage.com/forum/ -Sqooner NES music - How To? http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=17788 2009-04-01T03:33:32 -05.00 ZoOmer 10 ]]> NES music - How To? http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=17788 2009-04-01T03:12:42 -05.00 ZoOmer 10
http://robertlbryant.com/gaming/nsf/Test%20Run.7z

Good stuff man, keep on messing with it and get different sounds and what-not : ) ]]>
NES music - How To? http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=17788 2009-04-01T03:04:17 -05.00 ZoOmer 10 Just messing around so its not much of a composition at all but fun to listen to none the less. Dont break my spirits too much, its my first attempt lol. ]]> NES music - How To? http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=17788 2009-03-31T00:50:55 -05.00 ZoOmer 10 NES music - How To? http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=17788 2009-03-30T23:23:37 -05.00 ZoOmer 10 NES music - How To? http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=17788 2009-03-30T19:41:50 -05.00 ZoOmer 10 hmm, yeah I wanted to stick with stricly original nes sound capability.

But what do you mean when you said its "proprietary, which is mean. and short sighted. and cruel" Like its liscensed?

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NES music - How To? http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=17788 2009-03-30T19:37:21 -05.00 ZoOmer 10
somewhere buried in the brewery topic is my latest 8bit project with ppmck using only the basic NES channels. you can do a lot with just those. ]]>
NES music - How To? http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=17788 2009-03-30T19:25:50 -05.00 ZoOmer 10 I will most likely dive right into this! and hope to understand it lol. But for sure Ill post up if I manage to make something worhwhile. ]]> NES music - How To? http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=17788 2009-03-30T19:23:06 -05.00 ZoOmer 10
If you know 6502, you can try developing your own music engine and build it with an assembler. This info is a bit hard to understand, but check this page if you're interested in designing your own music engine:

http://nesdevwiki.org/wiki/NES_APU

Make sure to post whatever you do, we're always interested to see things people are working on! ]]>
NES music - How To? http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=17788 2009-03-30T18:42:48 -05.00 ZoOmer 10