NintendoAge http://nintendoage.com/forum/ -Sqooner Retrostage's PCBs don't work http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=187029 2019-05-20T16:26:58 -05.00 JPBarroso 8
1. Not programming the supercic chip properly. (Since you get a video signal this isn't your issue)
2. Running swapbin. No new PCBs that I know of need swapbin.
3. Not populating the capacitors. For some reason people seem to think they are optional. This is not the case. ]]>
Retrostage's PCBs don't work http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=187029 2019-05-15T15:53:07 -05.00 JPBarroso 8 Originally posted by: Final Theory

When you burn the chip, you have to burn it with the right option. Also make sure that when you insert the game in the snes that it is facing the right direction. If you don't have it in a shell then sometimes its easy to insert the PCB backwards in the snes.


There is no "right option". You write the data to the eprom. OP: try removing the snes header if you haven't. ]]>
Retrostage's PCBs don't work http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=187029 2019-05-09T19:36:40 -05.00 JPBarroso 8
Can you also post a picture of the PCB, that might help identify the problem. ]]>
Retrostage's PCBs don't work http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=187029 2019-05-08T16:41:09 -05.00 JPBarroso 8 Retrostage's PCBs don't work http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=187029 2019-05-08T14:08:33 -05.00 JPBarroso 8 Retrostage's PCBs don't work http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=187029 2019-05-08T05:23:31 -05.00 JPBarroso 8 Retrostage's PCBs don't work http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=187029 2019-05-08T01:07:11 -05.00 JPBarroso 8 Retrostage's PCBs don't work http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=187029 2019-05-05T16:53:25 -05.00 JPBarroso 8 Here's what I have done:
  • Properly burned and verified both the 27c322 with the ROM and the 16f629 with the SuperCIC Key. On my first try, I burned a Chrono Trigger, but then, to ensure full compatibility, I burned a Spanish Terranigma, which should load perfectly on my Spanish SNES.
  • Soldered every component the instructions asked me to.
  • Resetted the console several times so the cart's SuperCIC can match the console's CIC.
  • Ensured every chip and component was facing the right way and soldered to the right holes, from the diodes to the battery.
  • Prayed.
I use a MiniPro programmer with an adapter that verifies every EEPROM bank. But I don't know what else to do and I think I wasted 60€ on those.
Any ideas? ]]>