NintendoAge http://nintendoage.com/forum/ -Sqooner Removed http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=52026 2017-03-15T18:56:21 -05.00 VGS_MrMark0673 113 Originally posted by: Niiue

Wait, why was this removed?
This thread had its go many moon ago.  Please try not to necrobump something with a question and maybe just PM the OP with your question. ]]>
Removed http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=52026 2017-03-15T18:56:16 -05.00 VGS_MrMark0673 113 Originally posted by: Xerxes
 
Originally posted by: Niiue

Wait, why was this removed?

They sold off most of their prototypes. The removal was probably to facilitate the sale.
 
Also it was 3 years ago? xD ]]>
Removed http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=52026 2017-03-15T18:46:34 -05.00 VGS_MrMark0673 113 Originally posted by: Niiue

Wait, why was this removed?
They sold off most of their prototypes. The removal was probably to facilitate the sale.
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Removed http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=52026 2017-03-14T05:23:03 -05.00 VGS_MrMark0673 113 The Summer of Protos! http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=52026 2014-04-30T15:21:32 -05.00 VGS_MrMark0673 113 The Summer of Protos! http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=52026 2014-04-08T05:28:09 -05.00 VGS_MrMark0673 113 The Summer of Protos! http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=52026 2012-06-15T12:15:03 -05.00 VGS_MrMark0673 113 Originally posted by: etabeta

Originally posted by: qixmaster

My turn to contribute to the cause -

here is a dump of my Vice Project Doom prototype  - thanks Nolans!

 

It appears to be identical to the release.  Zzap looked at it and said so, so if it is different you can blame him.

play, enjoy, whatever, it is the same and a damn fine game at that! 



FWIW, this proto is not 100% identical to the relased version: the CHR chunk (address 0x20010-0x40010) is the same, but the PRG chunk (address 0x00010-0x20010) is not
 
the final version has crc32 0x16192bf2 (as you can see at bootgod's website) while in this proto it has checksum 0xa1b4dd39
 
I don't have here the final revision to do an hex compare, so maybe they just modified some filling bytes and Zzap is right, but I thought it was worth mentioning

Thank you for checking this.  Zzap had told me it wasn't 100% identical - if anyone wants to dig into this proto, i'd surely give you an hj.

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The Summer of Protos! http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=52026 2012-06-14T23:01:19 -05.00 VGS_MrMark0673 113 The Summer of Protos! http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=52026 2012-01-19T09:47:40 -05.00 VGS_MrMark0673 113 Originally posted by: qixmaster

My turn to contribute to the cause -

here is a dump of my Vice Project Doom prototype  - thanks Nolans!

It appears to be identical to the release.  Zzap looked at it and said so, so if it is different you can blame him.

play, enjoy, whatever, it is the same and a damn fine game at that! 



FWIW, this proto is not 100% identical to the relased version: the CHR chunk (address 0x20010-0x40010) is the same, but the PRG chunk (address 0x00010-0x20010) is not

the final version has crc32 0x16192bf2 (as you can see at bootgod's website) while in this proto it has checksum 0xa1b4dd39

I don't have here the final revision to do an hex compare, so maybe they just modified some filling bytes and Zzap is right, but I thought it was worth mentioning
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The Summer of Protos! http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=52026 2012-01-13T20:39:15 -05.00 VGS_MrMark0673 113