NintendoAge http://nintendoage.com/forum/ -Sqooner NES Development Toolbox http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=32737 2016-12-09T18:32:22 -05.00 Rachel 29 NES Development Toolbox http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=32737 2016-12-09T18:01:35 -05.00 Rachel 29 Originally posted by: Shiru

 There is like 30 NES homebrew games written in C in recent years, some of those with open source code. Does one have to go digging around on NESDev to find them?  Or is there a running list with links somewhere?
(not NES homebrew games in general, but something that specifically includes/denotes the games made in C)

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NES Development Toolbox http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=32737 2016-12-09T17:09:54 -05.00 Rachel 29 NES Development Toolbox http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=32737 2016-12-09T17:07:10 -05.00 Rachel 29 Originally posted by: Shiru

CC65 has stdlib, but in my opinion it is totally useless on the NES. For example, you won't really ever need to allocate/deallocate memory dynamically, for performance reasons. There is just about 1.2-1.5K of RAM for variables, after all. Well, honestly, I was being lazy.  What I really meant was, was their a C-like compiler implementation AND did they create a "standard library" of very common tasks that one would execute on an NES.  

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NES Development Toolbox http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=32737 2016-12-09T15:20:39 -05.00 Rachel 29 NES Development Toolbox http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=32737 2016-12-09T15:03:43 -05.00 Rachel 29 Originally posted by: rlh

Curious, has anyone written a C (or C like) NES compiler? And if so (or even, if not) has someone created something of a stdlib? Ca65 is linked above but it's just the assembler of a C compiler, CC65.
http://cc65.github.io/cc65/

Shiru's NES C stuff can be found here:
https://shiru.untergrund.net/code.shtml

and here:
https://shiru.untergrund.net/articles/programming_nes_games_in_c.htm

Dougeff's NES C tutorials:
https://nesdoug.com/

I personally don't use C, but I'm glad to see the scene growing to include folks who for whatever reason have brains that like C. Haha. I'm weird. I actually think it causes me more trouble and takes me more time to build a game with it than with straight asm. ]]>
NES Development Toolbox http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=32737 2016-12-09T14:40:09 -05.00 Rachel 29
The FamiTracker appears to be a dead link. :/ ]]>
NES Development Toolbox http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=32737 2016-12-09T14:37:57 -05.00 Rachel 29 NES Development Toolbox http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=32737 2012-01-03T00:39:50 -05.00 Rachel 29 NES Development Toolbox http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=32737 2012-01-02T23:49:44 -05.00 Rachel 29