NintendoAge http://nintendoage.com/forum/ -Sqooner [Homebrew] New Famicom Homebrew - Astro Ninja Man http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=179163 2018-05-11T23:03:37 -05.00 Zezzler 20 Originally posted by: Malachi Constant

This looks incredible. Does he have any idea when it's going to be released?
The original idea was for them to release it when their art showcase had finished (March 11th 2018), but one day they removed that date without notice. 
The website just say in developement for 2018 now. 
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[Homebrew] New Famicom Homebrew - Astro Ninja Man http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=179163 2018-05-11T08:30:57 -05.00 Zezzler 20 [Homebrew] New Famicom Homebrew - Astro Ninja Man http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=179163 2018-05-10T11:32:30 -05.00 Zezzler 20
This trailer coincides with Bitsummit this weekend, and they'll have a playable demo there too.

https://www.youtube.com/watch?v=V0ZttoqRxV0 ]]>
[Homebrew] New Famicom Homebrew - Astro Ninja Man http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=179163 2018-01-08T21:20:19 -05.00 Zezzler 20 [Homebrew] New Famicom Homebrew - Astro Ninja Man http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=179163 2018-01-05T11:13:11 -05.00 Zezzler 20   ]]> [Homebrew] New Famicom Homebrew - Astro Ninja Man http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=179163 2018-01-05T11:12:18 -05.00 Zezzler 20 [Homebrew] New Famicom Homebrew - Astro Ninja Man http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=179163 2018-01-05T11:07:45 -05.00 Zezzler 20   ]]> [Homebrew] New Famicom Homebrew - Astro Ninja Man http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=179163 2018-01-02T21:40:40 -05.00 Zezzler 20 [Homebrew] New Famicom Homebrew - Astro Ninja Man http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=179163 2018-01-02T13:37:43 -05.00 Zezzler 20 New Famicom Homebrew - Astro Ninja Man http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=179163 2018-01-02T12:00:42 -05.00 Zezzler 20 Originally posted by: Zezzler
 
Originally posted by: M-Tee

Graphics look gorgeous. I wonder if scanline limitations are disabled for that video or if the characters (and their shots) are background tiles...
I tried to reach out to Riki about the sprite questions, but my Japanese is pretty rusty, and I'm not sure if he will actually get back to me -- but worth a try nonetheless.
From what I can see, the characters are background tiles and the rest is sprites
The scrolling stars scroll down at 2 different speeds, which means there will be a maximum amount of 2 stars on the same scanline providing their placement is one star every 8 pixels (or rather 16 as I'm 99% sure this game uses 8x16 sprites). As for the characters' shots, they are vertical so the scanline limitations won't be too bad, plus I even see some flickering at some point in the video. The only background objects are the characters and the bosses.
As for the flickering, I wager there will be some, although it will come from the max sprites per scanline rather than the characters requiring to draw more than 64 sprites per scanline.

Hope this answered your question and I hope I didn't sound too nerdy   ]]>