NintendoAge http://nintendoage.com/forum/ -Sqooner FamicomBox menu pcb http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=6714 2008-03-22T00:46:42 -05.00 Gameboy 11
You could do some sort of jerry-rigged dump with an eprom programmer.

The long way: Get a famicom game to nes system converter (I'll sell you one for $6 shipped if you want). You just want it for the 72 pin connector. Get a 32 pin socket (or two). Solder wires between the correct 72 pin adapter pins and the 32 pin socket. You can get information on which 72 pin pin is which from the front page of nesdev. Dump it as you would dump an eprom. The bad side: A lot of work, won't dump many games.

The short way. Get a 32pin dip dual ended header (looks like a 32 pin dip socket--just no sockets pins on top and bottom). Plug it into your eprom programmer. Figure out a way to place the bottom of the eprom pins against the header pins for long enough to dump the eproms. The bad: fun to keep it in place long enough to dump.

Yeah, bunnyboy, the cic does go to the expansion pins for the famicombox games. ]]>
FamicomBox menu pcb http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=6714 2008-03-21T19:52:32 -05.00 Gameboy 11 It comes up at the menu screen but when I try to start it the screen goes grey.
So maybe it does that on the CopyNES too, so how would I check to see if my backup is working? ]]>
FamicomBox menu pcb http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=6714 2008-03-21T16:47:06 -05.00 Gameboy 11
I tried some other FB games and they are hard to get to work so there's probably just some connection problems on the menu as well.

So you mean I should gut my brand new game genie to make a straight trough adapter?
I have twelve of them so I guess I could sacrifice one ]]>
FamicomBox menu pcb http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=6714 2008-03-21T16:30:18 -05.00 Gameboy 11 Originally posted by: Gameboy

Maybe I could butcher a NES game pcb which have good contact on all the pins and then solder each of the pins on the FB menu pcb to it.

If possible don't do anything to the FB pcb, they are relatively rare.  Instead you can use a game genie to do any rewiring needed, either to a standard eprom programmer or to the copynes.  

For the solder blobs, the one on the bottom left is for the horizontal/vertical mirroring and should not affect dumping at all.  The one on the upper right may be an address pin, because those boards are using different size chips.  May want to check out more boards and see what that blob is set to.
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FamicomBox menu pcb http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=6714 2008-03-21T16:09:31 -05.00 Gameboy 11 There's a soldered "jumper" in the opposite place on the menu compared to the game (marked with red rings).
Game at the top, menu at the bottom.

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FamicomBox menu pcb http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=6714 2008-03-21T15:24:31 -05.00 Gameboy 11 No problem dumping the game and playing it in a emulator.

With the menu I just get a grey screen, I've tried to adjusting it sideways but with no luck.
It can be that not all the pins have contact since one of the FB games didn't work neither.
Maybe I could butcher a NES game pcb which have good contact on all the pins and then solder each of the pins on the FB menu pcb to it.
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FamicomBox menu pcb http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=6714 2008-03-21T13:55:30 -05.00 Gameboy 11 FamicomBox menu pcb http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=6714 2008-03-21T12:57:29 -05.00 Gameboy 11 FamicomBox menu pcb http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=6714 2008-03-20T07:25:31 -05.00 Gameboy 11 Originally posted by: Michael the Great

I assume your cic is disabled? Take a picture of the menu pcb.


If you by cic means the lockout chip, then yes it's disabled.

Here's a pic of the menu pcb:


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FamicomBox menu pcb http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=6714 2008-03-20T06:01:23 -05.00 Gameboy 11