NintendoAge http://nintendoage.com/forum/ -Sqooner What are the chances of finding a protoype in it's early "rough draft" stages? http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=104385 2013-06-29T21:39:56 -05.00 Shane 15
Wasn't there a monster party famicom proto that is completely different then the US release?
And sold for around 6K a long time ago. ]]>
What are the chances of finding a protoype in it's early "rough draft http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=104385 2013-06-06T13:31:39 -05.00 Shane 15 Originally posted by: Atamos

You have more chance to find a final version since these we're shipped to the press for magazines and stuff and made in more quantities. Early builds stay most of the time inside the company where they we're developped, but it is possible to get them if the company bankrupt. Obviously, in both cases there is exceptions.

I just wish there was a way to get in contact with the people who had a hand in making the games. That language barrier can be brutal
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What are the chances of finding a protoype in it's early "rough draft" stages? http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=104385 2013-06-03T10:49:27 -05.00 Shane 15 What are the chances of finding a protoype in it's early "rough draft http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=104385 2013-06-03T00:21:56 -05.00 Shane 15 Originally posted by: Shane

Originally posted by: tracker465

Thing you gotta keep in mind is that a lot of these games were developed in Japan, and then just a few tweaks here and there, a translation, and the game would be thrown into the USA market as a release.

I never thought about that. Makes sense
  Yeah, at least that has always been my take on the matter.  Sometimes some games would go through major changes before being released in the US market, but other times, the games were already basically programmed, and I can't imagine finding a lot of cool stuff in the majority of those protos.


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What are the chances of finding a protoype in it's early "rough draft http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=104385 2013-06-02T13:24:47 -05.00 Shane 15 Originally posted by: tracker465

Thing you gotta keep in mind is that a lot of these games were developed in Japan, and then just a few tweaks here and there, a translation, and the game would be thrown into the USA market as a release.
I never thought about that. Makes sense

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What are the chances of finding a protoype in it's early "rough draft" stages? http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=104385 2013-06-02T11:09:52 -05.00 Shane 15
Buy enough of them and you'll find unique and odd things. ]]>
What are the chances of finding a protoype in it's early "rough draft" stages? http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=104385 2013-06-02T07:34:16 -05.00 Shane 15 What are the chances of finding a protoype in it's early "rough draft" stages? http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=104385 2013-06-02T06:55:59 -05.00 Shane 15 What are the chances of finding a protoype in it's early "rough draft" stages? http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=104385 2013-06-02T02:46:14 -05.00 Shane 15
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What are the chances of finding a protoype in it's early "rough draft http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=104385 2013-06-02T02:39:24 -05.00 Shane 15