NintendoAge http://nintendoage.com/forum/ -Sqooner NintendoAge 2014 Weekly Contest Presents: T & C Surf Designs http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=133515 2014-09-02T17:52:47 -05.00 bimmy_lee 96 ]]> NintendoAge 2014 Weekly Contest Presents: T & C Surf Designs http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=133515 2014-09-02T17:46:22 -05.00 bimmy_lee 96 NintendoAge 2014 Weekly Contest Presents: T & C Surf Designs http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=133515 2014-09-01T08:19:59 -05.00 bimmy_lee 96
1) I tried to say this earlier but I don't know if it was completely clear: take advantage of the weird hit detection.

By that I mean you can be significantly in "the wrong plane" and kill rolling enemies as long as you appear to move through them on the way down from a jump. This is worth between 4k and 6k, per lap.

2) by learning the high point coin layout (that gets the 2400 pt coin) you can know precisely when to care about coins and when to just grab everything instead

3) the bottom is the safest place to be. Other that one bouncing volleyball that can kill you due to bad hit detection, you can safely ride the bottom of the screen the entire way if you learn the jump pattern. MUCH safer than trying to dodge all of the enemies in the field. ]]>
NintendoAge 2014 Weekly Contest Presents: T & C Surf Designs http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=133515 2014-09-01T00:10:22 -05.00 bimmy_lee 96
1st - CLAYB1RD - 475,350 +11 points
2nd - Balloon_Kid - 371,390 +10 points
3rd - arch 8ngel - 217,620 +9 points
4th - JamesRobot - 203,550 +8 points
5th - Caleb47 - 131,670 + 7 points
6th - Vectrex280996 - 119,690 +6 points
7th - gutsman004 - 83,540 +5 points
8th - - khog143 - 80,710 +4 points
9th - arnpoly - 80,370 +3 points
10th babywuchki - 18,470 +2 points

PARTICIPATION +1 point

BilltownSparty - 18.030
BriGuy82 - 16,580
Velinos - 12,190
fatafuryspecial - 1000
jump_man95 - 950
ookii_risu - 100

Thanks for participating in this week's contest all! ]]>
NintendoAge 2014 Weekly Contest Presents: T & C Surf Designs http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=133515 2014-08-31T22:40:40 -05.00 bimmy_lee 96 NintendoAge 2014 Weekly Contest Presents: T & C Surf Designs http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=133515 2014-08-31T22:34:56 -05.00 bimmy_lee 96 Score: 475,350 Stage 34



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NintendoAge 2014 Weekly Contest Presents: T & C Surf Designs http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=133515 2014-08-31T22:21:54 -05.00 bimmy_lee 96
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NintendoAge 2014 Weekly Contest Presents: T & C Surf Designs http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=133515 2014-08-31T22:09:33 -05.00 bimmy_lee 96 I could have sworn that I had this game, but oh well. Took me a while to figure out how to jump with the skateboard.
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NintendoAge 2014 Weekly Contest Presents: T & C Surf Designs http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=133515 2014-08-31T21:43:45 -05.00 bimmy_lee 96 ]]> NintendoAge 2014 Weekly Contest Presents: T & C Surf Designs http://nintendoage.com/forum/messageview.cfm?catid=31&threadid=133515 2014-08-31T20:33:19 -05.00 bimmy_lee 96 18,030

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